Campeón | Historia | Estrategia | Aspectos y Curiosidades |
---|
Ahri/Universo_principal Estadísticas básicas
| ||||||||||||||||||||||||
| ||||||||||||||||||||||||
Ahri, la mujer zorro de nueve colas es un campeón en League of Legends.[2]
Habilidades
Detalles de la Habilidad
Detalles de la Habilidad
Orb of Deception is a linear, pass-through skill shot that returns to Ahri upon reaching maximum range.
- Aplica efectos de hechizo como una habilidad de área de efecto.
- Vampirismo de hechizo es reducido a un tercio de efectividad.
- aplicará una ralentización de 15%.
- El daño mágico es reducido por y Salvavidas.
- Daño Verdadero ignora toda forma de reducción de daño, excepto invulnerabilidad.
- Escudos antihechizos will block a single instance of damage.
Información adicional:
- If Ahri dies or becomes untargetable before the projectile changes direction, it will fizzle upon reaching maximum range.
- The projectile can only damage an enemy champion twice, once before it reaches its maximum range and once while returning to Ahri.
Detalles de la Habilidad
Fox-Fire is made up of multiple, single-target missiles that fire sequentially with automatic-targeting.
- Aplica efectos de hechizo como una habilidad de blanco singular.
- Vampirismo de hechizo es aplicado totalmente.
- aplicará una ralentización de 35%.
- El daño mágico es reducido por y Salvavidas.
- Escudos antihechizos will block a single orb.
Información adicional:
- Fox-Fire has no casting time and will not interrupt Ahri's previous orders.
- Fox-Fire's targeting priority is as follows:
- The enemy champion closest to the orb's location
- The target of Ahri's last autoattack
- The enemy unit closest to the orb's location
- Ahri must have sight of an enemy in order for Fox-Fire to target them. Once targeted, the missiles will chase its target even if Ahri loses sight.
- If the target of Fox-Fire dies, the missile will fizzle.
- Any unused Fox-Fires will fizzle on Ahri's death.
- If Ahri uses while Fox-Fire is active, any orbs that have not acquired a target will fizzle.
- The cooldown of Fox-Fire begin once all the orbs have been cast or timed-out.
Detalles de la Habilidad
Charm is a linear, colliding skill shot.
- Aplica efectos de hechizo como una habilidad de blanco singular.
- Vampirismo de hechizo es aplicado totalmente.
- aplicará una ralentización de 35%.
- El daño mágico es reducido por y Salvavidas.
- Escudos antihechizos will block the ability.
Información adicional:
- If the charmed enemy does not have sight of Ahri, they will stand still for its duration.
- The reduction in the enemy's movement speed is fixed for the duration. Hasting or further slowing the target will have no effect, and will not resist it.
- Charm's damage amplifier stacks multiplicitively with for a total amplifier of 44%.
Detalles de la Habilidad
Spirit Rush is a ground targeted dash that fires up to 3 auto-targeted missiles.
- Aplica efectos de hechizo como una habilidad de área de efecto.
- Vampirismo de hechizo es reducido a un tercio de efectividad.
- aplicará una ralentización de 15%.
- El daño mágico es reducido por y Salvavidas.
- Escudos antihechizos will block the missile of a single cast.
Información adicional:
- Spirit Rush uses a barrage system that means it can be cast multiple time within a given period at no additional cost. Each activation counts as activating an ability for items such as and abilities such as .
- Spirit Rush uses smart cast by default.
- Ahri must have sight of an enemy in order for Spirit Rush to target them. Once targeted, the missiles will chase its target even if Ahri loses sight.
- If Ahri dies mid-dash, she will not fire the missiles.
References
- REDIRECCIÓN Plantilla:Listaref
Campeones
Próximos Campeones
Campeones Inéditos
- ↑ Página del perfil de Ahri/Universo principal en LeagueOfLegends.com
- ↑ Perfil de campeón de Ahri en euw.leagueoflegends.com/es/